VIVE Tracker (3.0)

Style:VIVE Mars CamTrack
Price
$5,000
Since 2016, ARwall has pushed the HTC Vive product into the limelight for virtual production, beginning with Nightflyers (2018, Netflix/NBCUniversal). At ARwall, this culminated in ARFX Pro Plugin for Unreal Editor; and at HTC the professional-grade Vive Mars product line which includes CamTrack, FIZTrack, Vive Base Stations, and Vive Trackers. This solution comes proven on over 120 deployments, including award-winning work for Disney on Muppets Haunted Mansion, as well as work for HBO, WB Discovery, NBCUniversal, Netflix, and many more. Build your own solution, or choose from our recommended bundles for individual creators and studios.

For Vive Mars

  • With ARFX Pro Plugin, unlock the full power of the Vive Mars ecosystem with our custom-built tracking component software integration that removes common jitter and drift issues previously associated with the Vive tracking hardware. Approved by Netflix, Disney, HBO, WB Discovery, and more; ARwall builds filmmaker-first solutions that are available now in the ARFX Pro Plugin.
  • With CamTrack: HTC Vive is helping level the field in film making with its first dedicated entry into virtual production. The cost-effective solution provides accurate camera tracking with a setup that takes only minutes.
  • With FIZTrack, experience a new level of cinematic control to rack focus, adjust iris and snap zoom during your shot.

For ARFX Pro Plugin

  • Compatible with Unreal Engine 5+
  • User-Friendly & Robust Features
  • Constant Updates & Bug fixes
  • Xbox Game Controller Support
  • ARFX Pro UI menu for quick and easy set-up for virtual productions using LED, projection, or TV screens
  • ARFX Comp UI menu for quick and easy set-up for virtual productions using green screens
  • Easy to use 2 button XR-Sync Calibration system calibrates in minutes
  • Options Menu provides an extensive use of customization options with access to a suite of creative tools directly in the virtual scene during play mode
  • With the ARFX Options Menu, you can edit the following and more without exiting play mode
    • Post Process
    • ARFX Camera Options
    • Depth of Field/Focus/Blur
    • Tracking Settings
    • Keyboard & Controller Hotkeys
    • Graphics
    • Texture Settings
    • Display Settings
  • Implemented Seat Login System
  • Integrates with ARFX Lens for easy plug-and-play lens solutions
  • Supports Multiple screens without the use of Ndisplay
  • Native focus debug plane that can work outside of the editor
  • Ability to work with Livelink and FreeD tracking systems
  • Save history section - Lists all changes, their dates, file name, and option to load/delete save.

  • Best-in-Class HTC Vive and Unreal Editor integration, proven on over 120+ deployments, preferred over vanilla Unreal Vive tracking
  • CamTrack adds Genlock/Sync to the HTC Vive ecosystem, for professional results whether shooting green screen, augmented reality, or XR LED backdrops
  • Setup takes as little as 10-20mins after initial setup & 5 mins once you become familiar with the plugin
  • Access to all your favorite Unreal Engine Tools
  • No coding or blueprint knowledge necessary
  • Video Walkthroughs, Initial Training session, Tech support, and Knowledge Base https://arwall.document360.io/docs
  • Mars Base Camp support site: https://mars.vive.com/basecamp
  • VIVE TRACKER (3.0)

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    VIVE Mars FIZTrack

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    HTC SteamVR Base Station 2.0

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    VIVE Mars CamTrack Solution for Virtual Production

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    $129.99

    $499.00

    $199.00

    $5000.00

    1 x VIVE Tracker (3.0)

    1 x FIZTrack

    1 x Base Station (2.0)

    2 x VIVE Tracker (3.0)

    1 x USB cable

    1 x USB Cable

    1 x AC adapter for base station

    2 x AC adapter for base station

    1 x wireless USB dongle

    Documentation (Quick Start Guide / Safety Guide / Warranty Certificate)

    --

    Documentation (Quick Start Guide / Safety guide / Warranty certificate)

    • 1 x VIVE Tracker (3.0)
    • 1 x USB cable
    • 1 x wireless USB dongle

    HTC Vive is helping level the field in film making with its first dedicated entry into virtual production intended for filmmakers, Vive Mars. ARFX Pro is created for filmmakers and producers by ARwall filmmakers and developers. We took everything that worked and was requested on our film sets and added it to the ARFX Pro Plugin to work seamlessly and easily within Unreal Engine. The plugin is made specifically for filmmakers, creatives, and environment artists who feel comfortable navigating Unreal Engine, but don’t necessarily want to learn coding, blueprints, or even nDisplay. Use the very same tools that allowed our sets to create award-winning virtual production shots!

    ARFX LENS IN ACTION

    FAQ

    What exactly is modified on this lens compared to the standard model? 

    If you have the 18-80mm EF Mount with 20-pin port lens, it will require modification to the 5-pin port instead to work with ARFX Lens, we are currently working on getting support from Canon to either modify or replace existing existing 20-pin lenses.The5-pin serial port on the lens allows both sending and receiving of the lens data instead of just one-way communication.The 18-80mm EF-Mount with 5-pin port can also be separately purchased from our store (coming soon).

    If the autofocus of the lens is on, will the focusing data be output to the PC? 

    Any focus or zoomchangesonthe physical lens will be replicated in the virtual lens without exception. The data is read internally from the lens mechanics and internal lens metadata, not through an external sensor, achieving a true “plug and play” lens emulation solution with zero calibration time. Just load the plugin on your scene, connect, and shoot.

    My choice of tracking system is not listed, is ARFX still compatible? 

    ARFX Lens supports all tracking systems supported by the ARFX Pro Plugin, which as of writing includes Vive Pro, Vive Mars, stYpe, Mo-Sys, and NoitomVPS. If your choice of tracking system is not currently supported, let us know as we are always looking to add support for more systems. If the tracking hardware already has a LiveLink plugin for Unreal, integration will be simple.

    OUR CLIENTS

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    our Partners

    Testimonials

    Andrew Williams

    Producer of Muppets Haunted Mansion​

    "Rene, Jocelyn, and the entire ARwall team were vital in achieving the ambitious scope and schedule of Muppets Haunted Mansion. Partnering with a team so dedicated, adaptable, and solution-oriented was vital to the success of our project."​

    Terry Crews

    Host/Actor, Owner of Amen & Amen Studios​

    " ARwall was the team that got this revolution started for indie filmmaking, they're continuing to innovate with the most accessible solution, and we're happy to say our stage is powered by the original virtual production solution, ARFX Pro by ARwall."​

    Zeeshan Khan

    Owner of Zeekay Films

    " Because of the ARwall team and the amazing software they have developed, we are now able to focus on the creative side of filmmaking, rather than having to deal with the tedious technicalities of a virtual production setup."

    Brandon XIV

    Director at Snow Media

    "I came in knowing very little about virtual production and was SHOCKED at how easy ARwall made the whole process. It ended being one of the smoothest shoots I've ever been on."​

    Our Projects

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    Works made with ARFX

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