Menu System: Provide user with an extensive use of customization options. Access to suite of creative tools directly in the virtual scene (user has access to same hotkey customization options as the Launcher interface plus lots more!)
Post Process: This section allows you to take further control over all your post process needs including: (These settings are to assist you with fine-tuning the virtual background to match what the physical camera is seeing)
• Temperature Type: Selects the type of temperature calculation.
• Temperature: Adjust the temperature of the scene, ranging from warm, to white, to daylight settings.(adjust kelvin to make your scene cool/warm)
• Tint: Throw a colored gel over the scene.
• Saturation: Make your colors more vivid and intense
• Contrast: Fine tune the relationship between shadows and highlights
• Gamma: Adjust how smoothly the highlights transition into shadows
• Gain: Amplify the exposure of the image
ARFX Camera Options: Allow you to have further control over the ARwall Camera Actor within the scene
• Tracking: Quickly enable (to get parallax effect)/disable tracking(for static shots).
• Movement Speed: Adjust movement speed of the virtual camera.
• Yaw/Pitch Speed: Movement speed of camera’s pan and tilt.
• Screen Dimensions (cm) [WxH]: Physical Dimension of the screen in centimeters of which the
user is using to display Scenes.
• Near Clip Distance: Fly out virtual set pieces in real-time at a specific radius around the camera, without breaking your back (Used when the virtual camera is in a small or tight virtual locations)
• Bookmark Transition Speed: Speed at which the camera will transition between setups/positions.(can transition between bookmarks and ease-in/out or hard cut between bookmarks with an animation sequence to fly between bookmarks)
SteamVR Setup: Ability to fix Tracker Serial numbers and fine tune SteamVR settings
• Hero Serial: Serial number can be found via USBDeview.exe.(Identification number for tracker puck)
• Calibration Serial: Serial Number can be found via USBDeview.exe.(identification number for calibration puck)
• Tracking Delay: Delays the tracking by this number of frames.
• Threshold Sample Size: Number of samples we take to determine velocity and angular velocity.
• Velocity Threshold: Threshold at which we start tracking.
• Angular Velocity Threshold: Threshold at which we start tracking.
Keyboard Input
XBOX Controller Input
• Pan, tilt, truck, dolly, roll, or boom the virtual camera
• Position and save new camera positions instantly
• Customize keyboard hotkeys and controller layout to your specific needs
Graphics: This section gives you greater control of the overall quality settings of the scene including:
Global Settings:
• Quality Preset: Adjust the quality of all graphics and textures settings.
Display Settings:
• Resolution Scale: Adjust the sharpness of the in-game graphics. When it’s too low, the items could show in a blurry image
• Display Mode: Select the display mode.
• Resolution: Select the display resolution.
• Gamma: Adjust the gamma Calibration.
• V-Sync: Lock the FPS to prevent screen tearing.
• Max FPS: Select the max FPS.
Texture Settings:
• Anisotropic Filtering: Reducing blur and preserving detail at extreme viewing angles.
• Textures: Adjust the quality of the textures.
Graphic Settings:
• Post-Processing: Adjust the quality of post processing effects.
• Anti-Aliasing: Adjust quality of AA, smooths the object’s graphics. It is recommended to turn this on.
• Shadows: Adjust the quality of the shadows for character and objects.
• Effects: Adjust the quality of various effects like reflections and the material fidelity. (Can take a moment)
• Detail Mode: Adjust the minimum detail level for an actor to render.
• Foliage: Adjust the quality of Foliage.
• View Distance: Adjust the visible distance, objects will be hidden based on their distance to the player.
• Motion Blur: Adjust the blur quality on fast moving objects.
• Planar Reflections: Sets any and all planar reflections in the scene to render at a % of the screen’s resolution. Recommended at 50% or lower.
ARFX Home Studio Kit is made for creators who are looking to bring their stories to stunning locations,limited only by our battle-tested, in-camera effects tech and their imagination; but don’t want to take the months or years required to learn Unreal Editor for virtual production, PC building, and 3D design. Instead, creators can get started in just 1 hour from unboxing, using their existing display (4KTV, projector, or videowall), and any camera to record (smartphone, DSLR, procam, webcam, etc.).The result is stunning content captured at home or in a small studio that is suitable for traditional film/TV, commercials, corporate presentations, shorts, livestreams, TikToks, Reels, newscasts, documentaries, and more.
The kit comes with the workstation, tracking hardware, cables, mounts, adapters, keyboard/mouse, and accessories required to complete setup using your display and camera.
The kit includes ARFX Launcher and ARFX Pro Plugin for Unreal Engine 4/5, software which is specifically suited to be simple and easy for creators of any technical background. ARFX Launcher is a standalone tool designed for creatives to learn on first use, and comes integrated with 10 maps and over 100 backdrops to choose from, including professional lighting for different times of day. ARFX Pro Plugin is the same tool our award-winning team uses when working on major studio projects, finally providing filmmakers around the world a hold of virtual production toolsets that have been proven on 60+ deployments.
First time setup will be as simple as adding an external display and tracker hardware to your ARFX Home Studio Kit PC, then starting the ARFX Launcher app. Once you're ready to shoot, it will take 15-60 minutes to configure the system for the first time, then 5 minutes each time afterwards. Once the scenepack has loaded, the in-engine menu and control system will guide you on calibration, hotkeys, button mapping, color, graphics, and more. The interface for selecting a backdrop will be familiar like using a camera menu or playing a AAA video game.
We recommend having these additional things ready, which are not included in the kit:
• 4 open AC power ports for 3 AC cables
- 1 for PC machine power
- 1 for USB Hub power (next to the PC machine)
- 1 each for the 2 base stations
• Enough empty space to set up 2 base stations with at least 8 feet distance
• A powered TV, projector, or other backdrop display that can receive HDMI or DP
- If using DP, cable not provided
• A table or desk surface on which to operate the wireless keyboard in the kit
Suggested:
• At least one 10+ feet AC power extension cable
• A table, chair, stool, or apple box to place the two puck trackers
• Xbox Controller and wireless dongle to connect to PC
No, you don’t have to have previous Virtual Production or even real-time engine knowledge to use the ARFX Home Studio Kit. Our tools are creator friendly and require no previous technical knowledge. Our tools are built to work without the need for coding, scripting, or 3D design experience. On the contrary, we recommend that filmmakers use this kit as a way to become acquainted with this exciting new storytelling craft.
You must provide your own camera and screen. For the camera, we’ve had clients try every camera imaginable including professional cinema cameras, DSLR, smartphone, 360, and more. For the screen, we recommend a 4KTV 75 inches or larger, with an anti-glare filter; or a projector that can achieve a suitably bright HDR10 4K image; or an LED videowall. We’ve even deployed small LED volumes in homes.
We recommend having these additional things ready, which are not included in the kit:
• 4 open AC power ports for 3 AC cables
- 1 for PC machine power
- 1 for USB Hub power (next to the PC machine)
- 1 each for the 2 base stations
• Enough empty space to set up 2 base stations with at least 8 feet distance
• A powered TV, projector, or other backdrop display that can receive HDMI or DP
- If using DP, cable not provided
• A table or desk surface on which to operate the wireless keyboard in the kit
Suggested:
• At least one 10+ feet AC power extension cable
• A table, chair, stool, or apple box to place the two puck trackers
• Xbox Controller and wireless dongle to connect to PC
At launch, the system will support a tracked image onsingle screens of any dimension; such as a 4KTV, projector, or LED videowall.However, in addition to the tracked single screen, additional screens for lighting and reflections can be generated using the GPU in the same way one would add an additional external monitor, but without the tracking illusion for those screens. The ARFX Pro Plugin and the ARFX Pro Server System support multi-screen tracking illusions use via the genlock and mosaicking capabilities of Quadro GPUs.
A Scenepack is a software invention of the team at ARwall, and represents a new way to distribute virtual environments which combines the best parts of our filmmaking collaboration process and the best parts of seamless video game DLC. ARwall’s Scenepacks are updated and distributed using a proprietary ARFX Cloud, and each scenepack contains both a collection of pre-configured virtual environments and filmmaking plugins. By integrating creative and technical together into one compiled compressed file, we minimize the headache associated with authenticating and distributing the files and dramatically broaden the accessibility of the tech. Instead of having to learn how to integrate esoteric virtual production tools into a beautiful scene you want to use, it’s already been done perfectly for you.
The Starter Scenepack is an offering of the ARFX Home Studio Kit, ARFX Launcher and ARFX App. This “Starter” collection of virtual environments and filmmaking plugins contains 10 maps; as well as our powerful ARFX toolset of in-engine menus, patented XR Sync calibration, and keyboard/mouse controller setup all integrated together into one file. Each map is a world of locations containing not just good 3D design, but cinematic attention to detail and 3 professional lighting schemes per map (usually day, golden hour, and night). With all the dials and selections available, hundreds of backdrop options are included to satisfy your story’s vision, as these are the most requested locations we’ve collected over 6 years in business.
No, a crew is not necessary. With smaller crews andsolo filmmakersbecoming the norm, we’ve made ARFX easy to use for creators to produce content with or without a crew. Everything can be configured on a keyboard/mouse or Xbox controller by a person in frame and operated by viewing a confidence monitor; making this a perfect fit for video journalists, corporate presentations, livestreams, documentarians, audition tapes, and more.
Users without a deep technical knowledge and who don’t plan on becoming beginner Unreal developers will find ARFX Launcher and ARFX App to be a good fit for getting started and shooting with virtual production. The ARFX Pro Plugin is made for creators who are interested in adding ARFX cameras, bookmarks, and other toolsets to newcustom maps from within Unreal Editor.
ARwall is committed to making ARFX Home Studio Kit suitable for users of any technical background and offers 1 hour video chat training session for all buyers, as well as ongoing online support in the form of a user manual, knowledge base, video tutorials, FAQs, and troubleshooting tips and tricks.We provide a 1 year full warranty, and 3yearlimited manufacturer's warranty. The kit also includes a 1 year license to ARFX Pro Plugin, and will receive access to all software updates for as long as the license is active.
Yes. We originally built the ARFX Home Studio Kit for use in homes and smaller stage settings, however some of our clients have used the same kit to power their larger LED volumes and projection screens in larger studio settings successfully. The only limitation to the ARFX Home Studio Kit is that the machine does not have the genlocking or mosaicking capabilities of the Quadro GPUs recommended for multiscreen LED volumes, a capability which can be found in our ARFX Pro Server System workstations.
For film, TV, and XR illusions that require custom LED Volume installs, we encourage you to reach out at hello@arwall.co to schedule a consultation with our experts. Our team has performed over 60 deployments of such effects systems for professional and educational use. For those seeking advanced technical support for single projects, we also provide virtual production department services.
Vive Pro recommends mounting the Base Stations at least6.5 feet high with swivel mounts, angling the Base Stations downward by 10 - 20° willhelp improve coverage. However, we’ve also found great success mounting at the top of the stage ceiling or even low to the ground depending on the needs of a specific shot/camera movement/etc. The crucial factor is that the Base Stations always have a clear line-of-sight to the camera tracker during a sequence.
At launch, the system will support a tracked image onsingle screens of any dimension; such as a 4KTV, projector, or LED videowall. However, in addition to the tracked single screen, additional screens for lighting and reflections can be generated using the GPU in the same way one would add an additional external monitor, but without the tracking illusion for those screens. The ARFX Pro Plugin and the ARFX Pro Server System support multi-screen tracking illusions use via the genlock and mosaickingcapabilities of Quadro GPUs.
ABOUT THE SYSTEM>
• Create stunning in-camera effects on your existing TV or projector that require no post-production or green screen, as seen in popular scifi series and films.
•This complete kit is the first of its kind and includes the training, PC, tracking hardware, cables, our patented ARFX and XR SYNC software, and 100+ creative scene backdrops.
• Simply connect the ARFX Home Studio PC to your display and trackers, affix the tracker to your camera, run and calibrate ARFX, and select your scene. Setup is so fast, you can shoot within 1 hour of unboxing.
Software built for creators and powerful enough for primetime.